Cuppytalk

Exploring social media, gaming, and virtual worlds with a feminist and LGBT viewpoint.

The power of UGC

Posted by Cuppycake On July - 1 - 2009

I posted awhile back about what a cool idea player-created books are in EQ2.  Courtesy of @brenlo on Twitter, I’ve now become aware of something great that a player on the Najena server made.  “The Mystery of Greely Manor” is a hidden object adventure that leads you from book to book to solve a mystery.  It all starts with a player-created story.

It’s always exciting to me when games integrate user created content.  I like to say that sometimes the best game designers are the players.  Game designers often get into a habit of creating challenging (read: timesink) content and things they personally find fun – meanwhile the playerbase is creative and uses the tools they have to create fun experiences that are sometimes more imaginative.   Virtual spaces are about the inhabitants.  This is neat, I hope someone on Antonia Bayle does something like this.

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Freelance writer, blogger, virtual world lover, social media fiend, activist, friend, equestrian, girlfriend. I am a 25 year old San Diegan who works as a Community Manager for a virtual world startup. I enjoy indie music, tech, real estate, feminism, gay and gender rights, and horses. I have an online gaming blog and administrate a horse forum community. In my free time, I am a food snob who loves trying new places to eat and reviewing them.

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