Posts tagged as:

f2p

Devs, stop ignoring social online games!

February 26, 2010

According to this article in the Escapist, Turbine are reporting that their migration from a subscription based game to a F2P title has increased revenue in Dungeons of Dragons Online by 500%.  Granted, we don’t know what number that was an increase on top of, but you can make some reasonable assumptions that they’re doing [...]

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WoW selling pets as microtransactions

November 5, 2009

I couldn’t let this one go without commenting on it.
In a not at all surprising move, Blizzard are now selling adorable little in-game pets for $10 each on their store.  We’ve seen them selling services such as character moves and race changes, and this is the next logical step.  In game pets are huge in [...]

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How NOT to do Microtransactions

October 22, 2009

Everyone is jumping on the microtransaction bandwagon, and why not?  It’s proving to be quite successful for MMOs, social games, Facebook applications, and even mobile applications.  For someone researching microtransactions, it is completely overwhelming to do research online.  There is so much “do this, do that” but not enough education about what mistakes NOT to [...]

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Some Microtransactions statistics…

June 11, 2009

Woohoo, at least ONE of the “microtransactions are for suckers” bloggers is starting to see the light!
In a great article that actually uses real revenue numbers and facts to backup the points made, Daniel James of Puzzle Pirates/Whirled fame shared some pretty fascinating statistics:
Lifetime:
ARPU: $2.03
ARPPU: $59.27
7-Day:
ARPU: $3.51
ARPPU: $46.66
Their AVERAGE revenue per PAYING user is almost [...]

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Free Realms: The Constructive Criticism

May 8, 2009

Everyone knows I love Free Realms.  All the more, I want to see it flourish and succeed.  I think it’s a very good game, and by far the most polished game SOE has put out.  In the spirit of Cuppycake’s fair and unbiased blogging, I feel that I should point out the things that I [...]

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Happy Birthday Free Realms and Cuppycake!

April 29, 2009

Free Realms finally opened its doors last night around 11:40pm Pacific – so technically on the 28th here in California…but close enough to today (the 29th) which is my birthday.  So, as Hartsman pointed out to me last night, I share a birthday with Free Realms.   At least I won’t ever forget the [...]

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Free Realms launches tomorrow!

April 27, 2009

Tomorrow, Free Realms is launching!  I strongly suggest that everyone give it a try, because even if it’s “not your thing” the client tech is pretty freaking badass and hopefully we’ll see it reused in a future SOE game.  This is exactly the thing that this market needs right now, so make sure you get [...]

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It's Your World! (Free Realms)

April 22, 2009

Thankfully, the Free Realms NDA has dropped today – meaning I can blab all I want about the game now.
Disclaimer: Consider me biased.  My boyfriend is a designer on the game, and I have lots of friends on the team.  I’ll try to be objective, regardless.

I should have prepared some big long writeup, but admitedly, [...]

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A Whirled of Metrics

March 23, 2009

Daniel James, CEO of Three Rings (Whirled, Puzzle Pirates) posted the slides and additional info from his GDC talk from today.  The presentation is a massive outpour of Whirled metrics with some Puzzle Pirates thrown in.
Super relevant to what I’m doing at work at the moment, so I appreciate the divulge of data.   [...]

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Runes of Magic: One Step Closer to Domination

March 23, 2009

My coworker m3mnoch made a prognostication earlier this month, claiming that Runes of Magic will completely dominate subscription MMOs in revenue this year.
we all know that freemium games pwn subscription games as far as subscribers.  this is what you don’t know yet:  before the end of the year ‘09, runes of magic will [...]

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